Anime Origins Hill & Hybrid Units: Who Can Hit Flying Enemies
Placement types
- Ground — ground spots only, cannot hit flyers (Goku, Gojo, Alucard, Yuta, Igris, Ichigo, Meliodas all stay ground).
- Hill — raised spots, hits air. Vegeta, Akeno, Roxy.
- Hybrid — both. Madara from placement; Ban once fully upgraded.
Stages show the spot type in the top-right when you place. Flying enemies appear early — a team with no hill unit stalls in the first world.
Best hill unit: Vegeta
750 to place, two placements, physical fire. Final Stand: every attack that fails to kill adds Resolve; at five he gets +25% damage and -15% SPA for 10s, and because his attacks are multi-hit he self-buffs constantly. Evolves easily (Halo from West City legend 2). Do not put Immortal on him — keep it for a carry.
Akeno
The launch game’s only stun, full AoE, 150% to water enemies, two placements; the stun makes her the default air/fodder holder for the Igris world boss and rifts.
Roxy
Three placements, hits air, buffs magic units — great once magic carries exist, fine as a third hill now.
Hybrids
Madara (how to get) and Ban (raids). Yuta and Alucard are not hybrid despite being secrets.
Thanks for the feedback!