Anime Origins Elements & Typing: 150% / 65% Matchups, Physical vs Magic, Neutral
The rules
- Damage type: physical or magic (Roxy buffs magic units; most launch meta units are physical).
- Attunement: each unit and enemy has an element. Launch-week lists name fire, water, earth, lightning, light, dark and nature/neutral.
- Matchups: 150% to the element you counter (“super effective”), a smaller bonus for “effective”, 65% into the element that resists you (about 35% less). Example from the unit card: Akeno (lightning) deals 150% to water-attuned enemies and 65% to earth.
- Neutral: Toji and Yato were changed to neutral before launch — 100% to everything, no weakness.
- A true-damage element exists in the code but no launch unit has it.
Coverage cheat sheet (creator-reported)
| Element | Units worth owning |
|---|---|
| Water | Stark — one of very few water units |
| Fire | Vegeta (physical fire) |
| Lightning | Akeno; Sasuke (dual dark + lightning) |
| Dark | Sasuke |
| Earth/nature | Mikey |
| Neutral | Toji, Yato |
| Magic damage | Roxy buffs them; check the unit card |
Typed stages are where “why is my DPS doing nothing” usually comes from — check the stage’s enemy element before loading. See units and best team.
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